

Sci-Hy · Coming February 2027
End of Empires: Breaking the Cycle
A multi-perspective 3D strategy-ARPG. Survive, craft, build, fight, and take part in counter-economics and direct democracy while the world burns through an old cycle of power.
Playable theory
The cycle is the problem
History swings between unipolar power and multipolar contest. Empires rise, overreach, and fall. This game puts that pattern on the table: monarchy to tyranny to aristocracy to oligarchy to democracy to mob rule to collapse. NATO and BRICS+ clash across theaters. Behind the lines, the Agora Network offers another path.
Center Libertarianism is the hypothesis you can test. Personal property stays personal. Productive property is held in common. Whether that breaks the cycle is for play to show.
On the table
- Survival, crafting, and building in a living 3D world
- Combat across melee, firearms, and vehicles
- Citizen assemblies and a counter-economy
- Capitals grown from code
- Day, night, weather, and seasons on a huge map
Current footage
War room stills








Studio engine
Grown in the Maker
End of Empires is moving onto Empire Engine Editor, the native Maker on the Engine pathway. Buildings, people, and vehicles stay grown in that Maker, then played in the same world.

Steam · February 2027
Wishlist and follow the store page. This is the second Sci-Hy title from the studio.
Open Steam page