Two versions now
Hybrid and native
Two builds exist while the game is in motion: a triple-stack three.js hybrid, and a fully native custom engine. Same world idea, different ways of drawing it.


Sci-Hy · Coming February 2027
A multi-perspective 3D strategy-ARPG. Survive, craft, build, fight, and take part in counter-economics and direct democracy while the world burns through an old cycle of power.
Playable theory
History swings between unipolar power and multipolar contest. Empires rise, overreach, and fall. This game puts that pattern on the table: monarchy to tyranny to aristocracy to oligarchy to democracy to mob rule to collapse. NATO and BRICS+ clash across theaters. Behind the lines, the Agora Network offers another path.
Center Libertarianism is the hypothesis you can test — not a lecture. Personal property stays personal. Productive property is held in common. Whether that breaks the cycle is for play to show.
On the table
Current footage








Two versions now
Two builds exist while the game is in motion: a triple-stack three.js hybrid, and a fully native custom engine. Same world idea, different ways of drawing it.
Where it is going
End of Empires is being moved onto EEE — Empire Engine Editor, the studio engine on the Engine pathway. Buildings, people, and vehicles stay code-built, with physically based materials.

Wishlist and follow the store page. This is the second Sci-Hy title from the studio.
Open Steam page